Was just thinking about something possible for the final project. All I know is that it is going to be using the Kinect, and I was thinking about making a Harry Potter duelling game, kind of like the quick-draw game in Nintendo’s 1-2-Switch. Ideally, you’d be able to pick between a few different spells (using some device connected to you, like a glove), and depending on what spell you use, you get different results. Like Expelliarmus to disarm, Stupefy to stun and Protego to protect. If both players use Protego, it’s a draw, etc. I already have code that tracks colour and displays what looks like “spells” using different behaviours for particle systems where the colour is. If I can modify that to be more precise or track something specific, this could work? Maybe?